← All work

Case study · End-to-end app

Homzy — build your dream home

Most apps are designed for a user. Homzy is designed for a household — helping Indian families navigate the biggest, longest, most crowded decision of their lives: building a home from scratch.

RoleResearch, branding, UX/UI — solo
Duration2.5 months
Scope0 → 1 concept, mobile app
Research82 survey responses · 10 interviews
ToolsFigma
Homzy brand mockup: welcome and home screens on two phones in a deep green palette
Problem

Building a house in India means coordinating architects, contractors, materials, budgets, Vaastu and — crucially — the whole family. That journey is scattered across word of mouth, YouTube and a dozen disconnected services.

Solution

One guided journey from inspiration to interior: matched professionals via a guided questionnaire, a materials and furniture marketplace, and community features that digitise the trust families currently find only through word of mouth.

Grounding

An 82-response survey and 10 user interviews revealed a multi-stakeholder decision process — 42% involved a spouse, 33% parents — that no competitor was designing for.

01

The problem

Post-Covid, Indian consumers moved decisively online for everything from groceries to furniture — but home construction stayed analogue, fragmented and stressful. First-time home builders don't know where to start (managing finance? finding references? contacting experts?), can't judge which professionals to trust, and coordinate the whole thing across a family where everyone has a say. The brief: bring the entire journey into one place.

02

Research & key insights

Research ran in three layers: secondary research mining hundreds of posts and reviews across Quora, Google Reviews, Facebook groups, the Play Store and Houzz forums — thematically coded into patterns like fraud, budget overruns and labour shortages; a competitive study of six platforms (Havenly, Brick&Bolt, MakeMyHouse, Houzz, ZingyHomes, Homify); and primary research with an 82-response survey plus 10 qualitative interviews. Three findings shaped everything that followed.

Google Reviews mining: dozens of coded review screenshots tagged with themes like fraud, communication, time management, costing and labour shortages
Review mining, thematically coded
Competitive overview matrix comparing six platforms across features
Competitive feature matrix
01

The user is a household, not a person

42% of respondents said their spouse was involved in the process, 33% their parents, 21% their children. Interviews confirmed it: decisions about layouts, finances and even paint colours were negotiated across generations. A family persona mapped who owned which decision — finance, design, approvals — through each stage.

02

Trust travels by word of mouth

78% found their expert through word of mouth or friends and family; 53% contacted an architect first and let that person assemble everything else. People weren't searching for professionals — they were searching for someone they could believe. Any app replacing that chain needed to carry its trust signals: testimonials, credentials, visible past work.

03

The journey starts long before the first brick

The most-cited first step was managing finance (46%), and the stages people most wanted involvement in were designing plans (79%) and interior design (67%). Inspiration flowed from YouTube (73%) and Google (63%) — and post-completion, families said finalising the design was the most time-consuming stage. The app had to serve inspiration, planning, construction and interiors as one continuum.

Survey findings: family involvement percentages and how people found their expert
The household finding
Survey findings: first steps taken and who was contacted first
Where the journey begins
Family persona: the Agarwals, mapping decision ownership across inspiration, planning, construction and interior design
A persona for a family, not a user — mapping who owns which decision at each stage

"Nobody builds a house alone in India. The design question wasn't 'what does the user need' — it was 'how does a family decide.'"

03

Design decisions

Decision 01

Match professionals by project, not by browsing

Because families trust recommendations over search, the professionals flow inverts the marketplace pattern: a three-step guided questionnaire captures the project (floors, bedrooms, plot size), the professional type needed, and the family's preferred architectural style — then recommends matched experts, each carrying the trust signals research demanded: credentials, portfolios, testimonials and ratings.

Professionals questionnaire: input details, choose professional, choose style
The guided matching flow
Decision 02

One continuum from inspiration to interiors

The IA organises the app around the stages families actually move through — inspiration, information, professionals, marketplace, community — rather than isolated features. The home screen leads with "Build a Home" as the primary action, with curated inspiration and discussion feeding the earlier, messier phases of the journey.

Information architecture diagram
Information architecture
Home screen with Build a Home call to action and curated content
Home: one primary action
Decision 03

A marketplace that follows the build

Because the journey continues past construction into fixtures and furniture — the stage families called most frustrating — the store organises by room and by style, spanning furniture, décor and raw materials, so the same app that found your architect furnishes your living room.

Store screens: shop by room, by style, furniture and raw materials
Store: shop by room, style, material
Inspiration, information and discussion screens
Inspiration & community
04

Craft: brand & system

The brand pairs Playfair Display with Poppins on a deep, grounded green — home as growth and stability rather than a transaction. The full flow was mapped, wireframed and taken to hi-fi across login, home, professionals, store and community.

Homzy branding: logo, iconography, Playfair Display and Poppins, green palette
Brand system
Low fidelity wireframes
Paper-first: low-fi sketches
Complete app flow map connecting all screens
The full app flow
05

Reflection

Homzy is a research-grounded 0→1 concept. If I continued it, I'd test the questionnaire's matching quality with real professionals, and design explicitly multi-user features — shared boards, decision votes, role-based views — because the research says the account holder is never deciding alone.

What it taught me: when the real unit of decision-making is a group, "user-centred" design has to widen its lens. The most important screen I designed wasn't a screen at all — it was the questionnaire logic that translated a family's messy, negotiated needs into something a marketplace could answer.